Who are we?

Glass Knuckle Games is a new Boston-based Indie game development team comprised of:



Dave Gedarovich: Developer of Noir Syndrome, Polygon Storm, Aurel, Martin's Descent, and There Are No Explosions In Space/Pixel artist

Brett Davis: Developer of Dumble (Dumbledore64) & Thief Town



James Johnston: Marketing Extraordinaire


We have games across many platforms including: Web, Android, iOS, PC, Mac, and Linux. They really speak for themselves, so go check them out!

New Mailing List!

Interested in our games? We now have a mailing list which will keep you in touch with new releases and updates! We don't spam, I promise!

Videos?

Have a Let's Play channel? Are you a streamer? Do you just want to make a video of our games? Go ahead!

We'd love to hear about it, but there's no need to ask us first. Enjoy!

Awards and more:

Game Demo Day 2014 @ NEU: 2nd Most Innovative Game - Noir Syndrome

Game Demo Day 2014 @ NEU: 3rd Best Overall Game - Thief Town

Boston Festival of Indie Games 2013: Featured Game - Dumble

Indie Royale's Spiral Groove Bundle: Featured Game - Polygon Storm

Gamezebo: 4/5 Star Review - Polygon Storm

Game Demo Day 2013 @ NEU: Best Design - Dumble

Global Game Jam 2013 @ NEU: Community Choice Award, Best Art Award - Vahiy

Game Dev Garage Sale: Featured Game - Vahiy

Contact Us:

If you want to get in contact with us feel free to post on our Facebook, or you can talk to us directly via email or twitter:

Brett Davis: bdavis1000@gmail.com - @wiz_warrior

Dave Gedarovich: dave.gedarovich@gmail.com - @entropy_phi

James Johnston: @ViewtifulJames