Factsheet

Developer:
Glass Knuckle Games
Based in Boston, MA

Founding date:
2012

Website:
glassknuckle.com

Press / Business contact:
glassknucklegames@gmail.com

Social:
Newsletter
Facebook
Twitter

Releases:
Heliophobia
Picross Makeout League
Thief Town
Defragmented
Thief Town PS4
Noir Syndrome

Phone:
N/A

Description

Glass Knuckle Games is a studio from Boston, MA focused on creating brand new games with rude teen attitude. Starting in 2014 with retro-inspired, smaller indie games designed to be quick "pick up and play" titles, GKG is now focused on creating longer, narrative-rich games as it continues to evolve as a studio. We love fun!

History

Glass Knuckle's Beginnings

Glass Knuckle was formed by Dave Gedarovich and Brett Davis, two computer science students at Northeastern University in Boston, MA. The team's first official release: Martin's Descent (2013, Android), a rougelike with a text-based GUI. Other notable release: Dumble (2013, iOS/Android), a twin-stick shooter/wizard simulator. First commercial release: Polygon Storm (2014, Android), a groovy dodge-'em-up.

The Team Grows

After the rampant success of Dumble, the team began work on two separate projects: a detective murder-mystery game, Noir Syndrome, and a Wild West stealth party game, Thief Town. First Steam releases: Noir Syndrome (2014, PC), Thief Town (2014, PC). The team gained the attention of the gaming press and YouTube alike, eventually travelling to PAX East, the Boston Festival of Indie Games, MAGFest, and Otakon. First console release: Thief Town (2015, PS4). Latest release: Defragmented (2016, PC), a cyberpunk action-RPG with visual novel elements. The team is now hard at work on two new projects, Heliophobia and Picross Makeout League.

Projects


Videos

Thief Town PS4 Trailer (Live-Action) YouTube

Defragmented Trailer YouTube

Heliophobia Trailer YouTube


Images

download all screenshots & photos as .zip (6MB)
2.png
3.png
1.png

There are far more images available for Glass Knuckle Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (2MB)
logo
logo

Awards & Recognition

  • "MAGFest Indie Showcase Featured Game" - Noir Syndrome, Thief Town - 2015
  • "Boston Festival of Indie Games Featured Game" - Noir Syndrome, Thief Town - 2014
  • "MAGFest Indie Showcase Tronster Award" - BEST RUG - Pizza Design

Team & Repeating Collaborator

Dave Gedarovich
Developer, Artist

Brett Davis
Developer, Programmer

James Johnston
Developer, Marketing


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks